Thursday, 17 May 2012

Why you should write a treatment before anything else


We all have different ways of working, of getting what we need to get done, of going from something to nothing. Some of us pants, some of us plot, all of us make excuses. Sometimes, as in any business, the gatekeepers want to know what we're going to create before we actually do it – particularly if there's money involved. At times like that, insisting that we need six months to bash out a shitty first draft with accompanying esoteric rituals before we can answer isn't going to cut it – we're going to have to produce. But how can we possibly know what we're going to write before we even write it? The answer is a treatment.

Used correctly a treatment isn't just a statement of intent – it's a means of establishing some story and character fundamentals up front. And I don't care who you are, this is never a bad thing.

So what exactly is a 'treatment'? Well, different establishments expect different things so you need to pay attention if asked for one - but essentially they must contain three things: a character list with character descriptions, a brief synopsis, and an outline. The synopsis is basically a short prose description of the story, while the outline is a scene by scene breakdown of the whole thing.

To some writers that sounds like a nightmare. But it doesn't have to be. Here's six reasons why it should be fun – and why it will make your story and characters stronger and your opus easier to write. And why, if you use them properly, you'll end up producing treatments because you want to, not because you have to.

You can develop your characters without restrictions

We all know that true character is revealed through action but that doesn't mean there's no advantage in working out that character before the big events occur. It's amazing how liberating it can be to develop a character free from the confines of the story. You also have an opportunity to ensure that they are complex and fascinating enough to maintain reader interest for the duration of the piece. You can create backstory, interesting quirks, childhood traumas – stuff that may never end up being addressed in the main narrative but will certainly build up complex and convincing characters.

You can develop your story without restrictions

Once you let yourself go, it's actually equally liberating to write a synopsis of a work you haven't yet written because you can make the story as exciting as you like - rather than trying to make an exciting story out of something you've already written. Which, let's face it, may not actually be that exciting...

If you haven't tried it, you really should – and if you're a storyteller worth your salt, it won't be that hard. And the great thing is, you know your story is going to be good before you start writing. You'll also find that the work you've done developing your characters will spark ideas for your story, and your story ideas will start to feed into your character development. This is really the dream we all aspire to, a compelling story about essential and complex characters – where the two – character and story – become inseparable. The story is the characters and the characters are the story.

You can take risks

It's far easier to change or cut a flippant sentence in a story synopsis than it is to change or cut six chapters of carefully crafted prose. Therefore it's easier to try a story twist on for size when writing a synopsis up front because you can dump it with impunity. Think you're writing a romance but your synopsis turns into an action thriller half-way through? No problem – just change it to suit – in seconds.

It's a lot easier to spot structural problems

When you're looking at a distilled story, it's far, far easier to see something that doesn't work when it's not draped in acres of prose - a story development that just doesn't make sense in the context of the preceding events; a character event that wouldn't be a believable response to what has happened before. It's just so much easier to see the story – or lack of it – when the story is all you have written down.

It's a lot easier to fix structural problems

Because you don't have to ditch all those words you spent months writing to change the story – you just have to change a couple of sentences, without the emotional and time investment that you would have in a full draft.

You'll end up with a better text more quickly.

Because you can de-risk the project before you even start – you're characters won't be lame and your story structure will be robust – and you won't have to write fifteen drafts to get them right. Then you can just concentrate on the fun bit – telling the story.

Wednesday, 2 May 2012

How to free the genius inside you


Writers are made up of five elements. The good news is, you already have them – all you need to do is identify your weak spots and fix them. Here they are in ascending order of importance – so start at the bottom and work up.

Talent


I've said it before and I'll say it again – it's overrated – but there's no denying it helps. Some people are just naturally better than others at some things. It's not the end of the world, it just means that those of us less blessed have to work harder to achieve what we want. There are always going to be those who are better than you but that's no excuse not to keep at it – they may squander their ability while you are putting the hard work in – by the time they start to use it you may already be ahead of the game. Talent is just a short-cut. Who's to say the scenic route isn't better anyway? Besides, you'll know how you got there when you get there – which means you'll be able to do it again, and again, and again.

Technique


Somewhat over stressed in writing manuals and the blogosphere and there's a good reason for that – it's the craft, and craft can be understood and explained - but it's not as important as the attention given to it would suggest. You are probably already thinking of a handful of atrociously written but best-selling and well-loved books. We've all been there, wondering how the hell such-and-such got published - but the truth is people don't buy books to marvel at technique, it's what lies beyond the words that they're interested in – we just have to make sure our words don't get too much in the way.

The good news is there's no magic – this is something we can study and learn and practice until we are as good as we want to be.

Critical Faculty


We know what we like and we know what we'd like to write like – which means if we can get enough critical distance from our work we should be able to at least know when it hasn't hit that mark, even if we haven't fully developed the skills to get it there.

But we're also talking here about the reasoning mind – the ability to construct plots and rationalise character, to critique our work, to exercise taste – to make artistic and thematic choices. Essentially it's the ability to recognise that something is bad, why it's bad, and more importantly, how to make it good. You've probably got the first one down, you'll get better at the second by practice – join a critique group, it's far easier to see and understand someone else's bad writing – and the third, well, that's the subject of this blog post, and this blog in general.

Imagination


This is the hot-bed of your ideas, the raw materials from which to cultivate your stories. Without this, no amount of craft will save you, no amount of critical faculty will allow you to be the great story-teller you could be. The best stories are those that have been incredibly imaginative.

Most people think of imagination as hard-thinking but that's not what I'm talking about. I'm talking about tapping into your sub-conscious mind. The things you dream about. The ideas you would run with as a child before society embarrassed you into conformity. You have to break that wall down. You have to tap into all that craziness that's going on behind your sensible head. How? Well, each to their own, but here's a few ideas: dream diaries, free writing, free association, meditation; and here's some more.

Genius


The ancients believed that your 'genius' was your guiding spirit, the thing that led you to greatness. Those who achieved great things would have a powerful genius to guide them. It was only later that people began to think of individuals as geniuses, rather than genius being something outside of ourselves or something that was a part of us. I like the ancients' view better – it means we all have genius. There's a little piece for everyone.

It's what some writers call their 'muse', something that comes to them when they are in the white-hot heat of writing, when the words flow and inspiration burns hot behind them, where you know what you are writing is some of the best you've ever written. But it's also when you have an idea that is so powerful it reduces you to tears, when you make a cognitive leap that you can't explain, when your rational and sub-conscious minds work together in harmony – when you imagine what it would be like to travel at the speed of light...

So how do you tap into your genius? How can you summon your muse? I believe that by pursuing excellence in our craft, developing the artist within us, by breaking down the walls to our sub-conscious and freeing our imagination, we'll eventually find that little genius-child we locked away when we decided to grow up. The person we really are. Let's free him, take him by the hand and let him show us the world as it really is.